Call For Applications: Virginia Serious Game Institute Merging Game Company Incubation & Rapid Prototyping
Virginia Serious Game Institute Calls For Applications for Entrepreneurs in Simulation, Modeling and Serious Game Design
Virginia Serious Game Institute (VSGI) supports and accelerates early-entry entrepreneurship into the simulation, modeling and serious game design industry. Its mission is to support high-value knowledge job creation and regional economic development through start-up business incubation and spin-out of high growth companies leading to commercialization.
The Institute offers new business incubators cutting-edge computer design research and development, access to visualization and simulation software, training, product development, business support and rapid-prototyping.
Each year the VSGI invites applicants to reside in the business incubator located on the George Mason University - Prince William Campus, Prince William, Virginia. An Advisory Board of distinguished investors and industry experts judge and select the qualifying candidates. This year capacity has increased to allow seven (7) new start-ups to enter the VSGI, effective July 1, 2015.
Deadline: Online Applications should be sent no later than midnight May 1, 2015. Finalists will be contacted in late May and published in June.
The full news release is available here
Almost a year after opening, the Virginia Serious Game Institute (VSGI) based at George Mason University’s Prince William Campus and led by Mason faculty, has incubated five start-up businesses that have collectively created over 35 jobs and generated over $500,000 in corporate support. The VSGI has the potential to house up to 10 startups.
The institute offers Virginia schools, businesses and universities hands-on training, certification, R&D assistance, incubation services, rapid prototype development and access to leading edge commercialization outputs and technologies.
VSGI It is the applied research arm of the Computer Game Design Program at George Mason University and is affiliated with the international Serious Game Institute. It is the only facility of its type on the East Coast and one of only four international affiliates of the Serious Games Institute, based in UK. The other affiliates are in Mexico, South Africa and Singapore.
The incubator opened in March 2014 at the Mason Enterprise Center. This location, just 26 miles south of Washington D.C., provides access to one of the top high-tech workforce in the nation. More than 60 GMU students have interned at VSGI, its resident companies or assisted in teaching.
One of the incubated businesses, Professions Quest, was started in 2014 by the American Association of Colleges of Pharmacy. Professions Quest’s flagship Mimycx, an innovative, massively multi-player online (MMO) serious game, has entered the beta test phase with pre-approved healthcare institutions.
Mimycx was created to bridge a gap in healthcare higher education inter-professional communications and cooperation. Mimycx will allow healthcare professional schools across the country to offer students a novel and entertaining way to interact online with each other, while fostering the development of communication skills and core competencies, which are critical in the patient/population-centered care field.
The MMO game design combines medical-based learning with the fun of an arcade game of futuristic world quests and multi-player adventures.
A trailer for the game is available at http://youtu.be/mFnVu0tSrrU
“The Virginia Serious Game Institute has been instrumental in our ‘excellerated’ performance as a new small business,” said Professions Quest project manager John Damici, who earned his bachelor’s degree in computer game design from Mason in 2014.
“Not only will this platform provide each user with a fun and engaging vehicle to master inter-professional collaborative practice, but it also has the potential to build new professional relationships and knowledge exchange to improve the health care industry in the future,” said Scott Martin, institute founding director and associate dean of research and technology in Mason´s Computer Game Design Program.